Week 1 - We're trying to make a thing
I was briefly enrolled in IAT410 in the past before a co-op I was doing got extended. In that short week, I had an idea for a game that I was really passionate about. Luckily the group I've found in this iteration of 410 is also interested in pursuing this idea. We've spent this first week fleshing out this idea and start to imagine what the actual gameplay and systems will look like.
Since I pitched the project to the team, it was up to me to produce appropriate visuals to best communicate my ideas. This was not only important for my team, but also important for developing our project pitch and design document. I started by doing a butt-load of sketching, trying to work through as many issues, questions, and designs on paper first. After getting an understanding of the game in my head, I then tried to translate that onto paper (a google doc), as well through high fidelity digital paintings.
So far, everyone has been great to work with, and I'm excited for how this game will turn out.


So far, everyone has been great to work with, and I'm excited for how this game will turn out.


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